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Animation Technology: Learning Tricks of the Trade

By Dan Grushkin

Here's your first lesson in animation. By passing a quick progression of still images on a screen, animators are able to trick our eye into believing we see motion on the screen. If you want an animation art job, however, you're going to have to know more than this.

If you're interested in an animation art job, animation school is a good place to start. Here are some things you should know about choosing an animation school so you can later find the best art jobs possible.

Animation Schools Do More Than Teach Technology
Animators need to have many skills beyond the use of animation programs or a computer. They need to understand lighting and camera angles. They need to have skills in drawing. All these components make for a more compelling story, and storytelling lies at the heart of this career. Be sure any school you are investigating offers more than just a chance to learn animation computer programs. Animation schools can be expensive, and attending one won't do you much good if you don't learn the skills you'll need to get a fabulous animation art job at the end of your program.

If You Want a Great Art Job You'll Need A Demo Reel
A demo reel shows employers that you have the skills and creativity they want. If you want an art job with a major studio or want your work on the shelves of video game stores, you're going to have to have an incredible demo reel. A demo reel is either a film or video version of an animation piece you put together. It's your chance to show your talent. Some animation students take years to create their demo. Make sure the animation schools you are interested in will help you develop your reel.

About the Author
Dan Grushkin is freelance writer in Brooklyn, New York. He has written about world affairs for Agence France-Presse news wire, various international publications and has contributed to a book on the Middle East crisis. Dan holds a B.A. from Johns Hopkins University. Monday, March 28, 2005

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